Mobile:

Mobile Application Platforms and Operating Systems (report)

ARC Group
Market Study  March 2004

CD + Paper - GBP 5500.00  
Paper Copy only - GBP 3700.00  


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Building upon the success of ARC Group's Wireless Java series of reports, ARC Group's Mobile Application Platforms and Operating Systems Strategic study provides a unique mix of expert technology and business analysis from applications development to provisioning and delivery, with particular focus on Java technology. It includes comprehensive market and technology forecasts and analyses key strategic issues such as devices and usability, implementation options, Java and competing technology service deployment and value chain evolution.


This study provides unrivalled coverage of:


  • Proprietary OS vs. open OS forecasts by region and market segments
  • The role of the user interface in improving the user experience and boosting data usage
  • Implementation scenarios for different applications platforms and OSs
  • Assessing revenue and business models
  • Identifying profitable and innovative technologies and applications now and in the future
  • Technology fragmentation, interoperability and standardisation issues
  • Strategies to leverage the revenue potential of Java and other enabling technologies
  • Comprehensive market and technology forecasts, including:

    • Java usage and applications revenues by region and segment
    • Handset forecasts split by Java and other platforms

  • Java application provisioning issues within the evolving industry value chain
  • Profiles of Java and other platform suppliers

Handset Platforms and OSs Market Map, 2003 & 2008
Source ARC Group's Mobile Application Platforms and Operating Systems


Who will benefit from this report?

Operators


  • Assess revenue and business models
  • Understand Application provisioning issues
  • Review key vendor profiles

Handsets and component manufacturers



  • Identify current and future deployments of Java- and other platforms-based handset
  • Evaluate the impact of java and other enabling technologies on the mobile value chain
  • Define implementation scenarios and review profiles of platform suppliers

Application developers and content providers



  • Discover the most profitable and innovative technologies and applications
  • Determine strategies to leverage the revenue potential of java and other enabling technologies
  • Review profiles of leading application platforms developers

Consultants, Analysts and Venture Capitalists
Support decisions and recommendations to clients


iii


List of Contents


1 - Executive Summary 1-1


Wireless Data Services: The Current Challenge 1-2


Operating Systems 1-2


User Interface and Applications Platforms 1-4


Wireless Java Technology 1-5


Introduction to Mobile and Java Markets 1-6


Worldwide Mobile Subscribers 1-6


Mobile Data Users 1-7


Trends in Average Revenue Per User (ARPU) 1-8


Wireless Java Service Deployments 1-8


Java Handsets 1-9


Total Handset Market Forecasts 1-9


Java Handsets Market 1-10


Java Handset Forecasts 1-10


Application Development & Deployment 1-11


Mobile Applications and Java 1-12


Wireless Java Applications 1-12


Java Users 1-13


Java Application Data Traffic 1-14


Java Application Revenues 1-15


Strategic Outlook and Challenges 1-15


2 - Operating Systems 2-1


The Changing Mobile Handset Supply Chain 2-1


Market Segmentation and Technology Fragmentation 2-4


An Overview of Market Segmentation 2-4


Technology Fragmentation and the Role of OS, API and VM 2-5


Mobile OS Market and Technologies 2-6


OS Platform - Technology Criteria 2-6


The Kernel 2-7


Interoperation with Hardware 2-8


Security 2-9


Authentication 2-10


Encryption 2-10


Socket Service Layer (SSL) 2-11


Virus Protection 2-11


Connectivity and Realtime Operating Systems 2-11


OS Market Segmentation 2-12


Proprietary OS 2-12


Open Architecture OS 2-13


Microsoft OSs 2-14


Windows CE and Pocket PC 2-14


Application Programming Interface (API) 2-17


Connectivity, Networks and Browsing 2-17


Security 2-18


Pocket PC 2002 and Smartphone Edition 2-18


Windows Mobile 2003 Software or Pocket PC 2003 Phone Edition 2-19


Smartphone and Pocket PC Phone Support 2-19


Palmsource Operating Systems 2-22


Connectivity 2-25


Security 2-25


Palm Powered Communicators 2-26


Palm OS6 2-27


Palm Support of Wireless Services 2-28


Java over Palm OS 2-28


Palm OS Applications over BREW Distribution System 2-29


MMS over Palm OS 2-29


Symbian Operating System 2-29


Connectivity 2-34


User Interface (UI) Platforms Supporting Symbian (UIQ and series 60) 2-35


Security 2-35


New Generation Devices Based on Symbian v7.0s 2-35


Linux OS 2-36


Linux Case Analysis 2-38


Open Operating System Opportunities in the Mobile Handset Market 2-39


Do all 2.5G and 3G Devices Require Open OS? 2-39


Market Segmentation of Operating Systems 2-40


Smartphone Market forecasts by OS Type 2-41


Market for Open Architecture OSs 2-42


Mobile Operating System Forecasts and Analysis 2-44


Open OSs Analysis by Region 2-45


The Challenge Facing The Mobile OS Industry 2-47


3 - User Interface and Applications Platforms 3-1


User Interface (UI) 3-1


Challenges facing handset vendors 3-2


Dynamic UI and OTA Provisioning 3-4.iv


User Experience vs User Education 3-4


What does dynamic OTA provisioning mean to operators? 3-5


Ease of service promotion 3-5


Dynamic UI and content branding 3-5


Saving In Operation Cost 3-6


Trigenix 3-6


Insignia Secure System Provisioning (SSP) 3-8


Digital Airways’ Kaleido 3-10


Other Aspects of UI 3-11


Text-Input Extensions 3-11


Intelligent Text Input 3-12


Market Trends for Text Input Technologies 3-13


Navigation Technologies 3-14


Touchscreen and Touchpad 3-14


Synaptics 3-15


WACOM 3-16


Handwriting Recognition Technologies 3-17


Advanced Recognition Technologies (ART) 3-18


Paragraph 3-19


Quickprint and WisdomPen 3-19


Market Trends and Issues Facing Handwriting Recognition Technology 3-20


Voice and Speech Recognition Technology 3-20


Application Programming Languages and Platforms 3-24


Application Programming 3-24


Interpretation and Compilation 3-25


Programming languages 3-25


C/ C++ and C#(C-Sharp) 3-25


Visual Basic 3-27


Java 3-27


Application Programming Interface (API) Overview 3-29


Virtual Machine (VM) 3-29


Open OS vs VM over Proprietary OS 3-31


Market Roadmaps 3-31


Market Forecasts 3-34


Non Java Applications Platforms - Competing or Complementary Technologies? 3-35


Microsoft .NET Compact Framework 3-35


Qualcomm: Binary Runtime Environment for Wireless (BREW) 3-36


Technology Description and product differentiation 3-36


BREW Current Deployment and Forecasts 3-38


BREW Applications and Services 3-42


Barriers facing BREW over GSM 3-43


Qualcomm Strategy and Challenges 3-43


BREW vs. Java - Competitive Analysis Market Forecasts 3-44


Forecasts: BREW vs. Java in the CDMA Market 3-45


In-Fusio: ExEn engine 3-46


Sinjisoft: GVM and GNEX 3-47


TTPCom 3-48


Synergenix’s Mophun 3-49


4 - Wireless Java Technology 4-1


The Java 2 Platform 4-1


J2ME 4-2


Connected Limited Devices Configuration (CLDC) 4-4


Mobile Information Device Profile (MIDP), JSR 118 4-6


PDA Profile, JSR 75 4-9


Connected Device Configuration (CDC), JSR 36 4-10


Foundation Profile, JSR 46 4-11


Personal Profile, JSR 62 and JSR 216 4-11


Optional J2ME Extensions 4-11


Bluetooth APIs (JSR-82) 4-11


Wireless Messaging APIs (JSR-120 and JSR 205) 4-12


Mobile Media API (JSR-135) and Advanced Multimedia Supplements (JSR 234) 4-13


Web Services Specification, JSR 175 4-13


Location API (JSR 179) 4-14


Mobile 3D Graphics (JSR-184) 4-15


Java Game Profile (JSR-134) 4-15


J2ME Upgrade (JSR-68) 4-15


Information Module Profile (IMP), JSR-195 4-16


Java Technology for Wireless Industry (JTWI) JSR-185 4-16


PersonalJava 4-17


DoCoMo Java (DoJa) 4-17


DoJa Technology Specification 4-17


DoJa Vs MIDP 4-18


Java i-mode outside Japan 4-19


J-Phone/Vodafone Specific Class Libraries, JSCL and VSCL 4-20


Complementary Java Technologies 4-21


JavaCard & the SIM Toolkit 4-21


JAIN 4-23


Project JXTA 4-23


Software Support 4-23.v


Open Operating System Support 4-23


SavaJe Case Study 4-24


Browser Support 4-24


Openwave 4-25


Teleca 4-25


The Impact of Java on Handset Components 4-25


Display 4-25


Batteries 4-27


Memory 4-27


Java Acceleration and Processing 4-28


Impact of Java on Processing 4-28


Java Acceleration and Processing 4-30


Java Instruction Set Accelerators 4-30


ARM: Jazelle 4-30


Nazomi: JSTAR and JA108 4-31


Digital Communication 4-31


Java Coprocessors 4-32


Zucotto: Xpresso 4-32


Multiplicity: Jmap 1 4-33


Java Support by Silicon Vendors 4-34


Texas Instruments 4-34


Intel 4-35


Reference Designs and Wireless modules 4-35


Implementing Java in the Handset 4-36


Overview of Compilation Methods 4-36


Just in Time 4-36


Ahead-of-time 4-36


Dynamic Adaptive Compilation 4-37


Java Implementation, Market Development 4-37


In-house vs Out-sourcing 4-37


Sun Microsystems: CLDC HotSpot 4-39


Aplix: Jblend 4-39


Esmertec 4-41


Motorola: i.JV (formerly MERI) 4-45


Tao Group: intent 4-46


XCE: XVM 4-48


Java Implementation by Handset Vendors 4-49


Benchmarking Java Performance 4-50


CaffeineMarks 4-51


KVM Marks 4-51


The Embedded Microprocessor Benchmark Consortium (EEMBC) 4-51


Security 4-52


Viruses 4-52


Loss of Personal Data 4-53


User Charges Without user Knowledge 4-54


5 - Introduction to Mobile and Java Markets 5-1


Introduction to the Mobile Market 5-1


Worldwide Mobile Subscribers 5-1


Mobile Data Users 5-5


The Wireless Internet 5-6


Trends in Average Revenue Per User (ARPU) 5-8


Global ARPU Forecasts 5-10


Regional ARPU Forecasts 5-11


Asia-Pacific 5-11


Rest of Asia-Pacific 5-12


Japan 5-14


China 5-15


Africa & Middle East 5-16


North America 5-18


South America 5-19


Europe 5-20


The Impact of 2.5G & 3G Networks on Wireless Java 5-22


Wireless Java Service Deployments 5-24


Wireless Java Customer Segmentation 5-26


The Competitive Landscape 5-27


6 - Java Handsets 6-1


Introduction to the Mobile Handset Marketplace 6-1


Inventory 6-1


Innovation 6-2


Focus on Returns 6-2


Requirement to Outsource 6-2


The Need for Segmentation 6-3


Importance of Brand 6-3


Supply Chain & Inventory Management 6-3


Vendor Market Share 6-3


Handset Segmentation 6-4


Segmenting by Technology 6-6


Lifestyle Market Segments 6-7.vi


Multi-Function 6-8


Entertainment 6-9


Youth 6-9


Fashion 6-10


Business 6-10


Vendor Differentiation 6-11


The Importance of Applications to Market Segmentation 6-12


The Importance of Brand 6-13


Manufacturing Trends 6-14


Handset Value Chain 6-15


Handset Market Forecasts 6-17


GSM Family 6-20


CDMA 6-21


Java Handsets Market 6-22


Market Drivers 6-22


Java Forecasts 6-23


Java Handset Forecasts 6-23


DoJa Handsets 6-27


BREW Handsets 6-28


Vendor Strategies 6-30


Nokia 6-30


Motorola 6-32


Samsung 6-35


Sony Ericsson 6-38


Siemens 6-39


LG Electronics (LGE) 6-41


Panasonic Mobile Communications 6-43


NEC 6-44


Research in Motion (RIM) 6-47


Java Device Pricing & Features 6-49


Pricing 6-49


Design, Form Factor & Weight 6-50


Additional Features 6-51


7 - Application Development & Deployment 7-1


The Java Industry Value Chain 7-1


Development Issues 7-3


Customer Need, User Experience and User Education 7-3


Mobility 7-4


Network Limitations 7-4


Relearning Java 7-4


Mobile Form Factor, Displays & Data Input 7-4


Hardware Constraints 7-4


Download Limits 7-5


Application Portability Limitations 7-5


Application Design 7-5


The Development Process 7-6


Content Testing and Qualification Process 7-7


Integrated Development Environments (IDEs) 7-8


The Wireless Application Provisioning Process 7-9


Discovery 7-9


Provisioning 7-10


Payment 7-11


Micropayments 7-11


Macropayments 7-11


Three Domain Payments Model 7-12


Payments as an enabler of mobile services 7-13


E top-up and Mobile Services 7-15


Simpay 7-16


Wireless Application Provisioning Issues 7-17


Billing & Customer Service 7-17


Systems Integration 7-17


Who Cares for the Customer? 7-17


Roaming 7-18


Content / Download Management 7-18


User Agent Profile (UaProf) 7-18


Digital Rights Management (DRM) 7-18


An Overview of DRM 7-18


Superdistribution 7-21


DRM Standardisation 7-22


DRM in the Context of Java 7-23


Java Application Provisioning 7-24


Java Client Provisioning Specification (JSR-124) 7-25


Java Application Provisioning Platforms 7-26


Market Consolidation 7-26


4thpass / Motorola: Mobile Application System (MAS) 7-28


Openwave: Openwave Download Manager (incorporating Ellipsus Systems' infiniteMASS) 7-9


Elata: Senses 7-30


Mobilitec: mPower 7-32


SUN Java System Content Delivery Server 7-33


AirClic: Mobile Information Platform (MIP) 7-35.vii


Application Distribution 7-36


Developer Initiatives 7-36


Broker Services 7-36


Publishers 7-36


Case Study: Tira Wireless 7-38


Java vs. WAP 7-40


8 - Mobile Applications & Java 8-1


Introduction to the Mobile Applications Marketplace 8-1


Strategic Issues 8-2


Towards a Complex Market Place 8-3


Wireless Application Segmentation 8-4


Enabling Technology 8-5


Middleware 8-5


Mobile Data Services Market 8-6


Business-to-Consumer Sector (B2C) 8-6


Messaging/Email 8-7


Entertainment 8-8


Access/Browsing 8-8


Infotainment 8-10


Location Based Services 8-10


Business-to-Business Sector 8-11


Mobile Advertising 8-12


Mobile Payments 8-12


Content Delivery 8-12


Business-to-Employee Sector (B2E) 8-13


Mobile Applications Forecasts 8-14


Segment Definitions 8-14


Overview 8-14


Person-to-Person (P2P) Messaging 8-15


Entertainment 8-15


Infotainment 8-15


Browsing 8-15


mCommerce 8-16


Mobile Office 8-16


Global Content & Applications Forecasts 8-16


User Forecasts 8-16


Traffic Forecasts 8-17


Revenue Forecasts 8-19


Regional Revenue Forecasts 8-22


Key Wireless Java Applications 8-23


Case study: Nextel 8-24


Person-to-Person (P2P) Messaging 8-24


Entertainment 8-25


Games 8-25


Ringtones, Logos & Screensavers 8-29


Infotainment 8-30


Browsing 8-31


m-Commerce 8-31


Java Cards 8-31


Mobile Financial Services 8-32


Mobile Office/ Enterprise Applications 8-32


Location Based Services 8-33


Mobile Advertising 8-34


Java Application Forecasts 8-35


Java Users 8-35


Java Application Data Traffic 8-37


Java Application Revenues 8-38


9 - Strategic Outlook and Challenges Facing Java 9-1


Market Dynamics and the Evolving Value Chain 9-1


Java Market Fragmentation 9-1


The Evolving Java Value Chain 9-2


Effect of Fragmentation on Application Portability 9-3


Lack of Standard Business Model 9-3


Variable Data Input Methods 9-3


Variable Screen Size & Type 9-3


Variable Processors and different memory 9-4


Is Java the Answer? 9-4


Java Technology Evolution 9-5


Java Market Consolidation 9-6


Opportunities for Java 9-7


Mobile Operators 9-8


Handsets and Networks 9-9


New Entrants 9-9


Applications Development 9-10


Java Technology Roadmap and Market Drivers 9-11


Parameters Influencing Java Implemetation 9-11


Cost 9-11


Performance 9-11.viii


Ease/speed of implementation 9-11


Battery life 9-11


Flexibility/scalability 9-11


Market Opportunities for Different Java Profiles 9-12


Role of the User Interface 9-13


Industry Support 9-13


Over the Air (OTA) Downloads & Remote Upgrades 9-14


Over the Air (OTA) Downloads 9-14


Remote Upgrades 9-14


Network Limitations: Online & Offline Functionality 9-15


Performance issues: VMs vs. advanced OSs 9-15.ix


List of Figures


1 - Executive Summary 1-1


Figure 1.1: Market Segmentation of Operating Systems for Handset Devices 1-3


Figure 1.2: An example of a User Interface 1-4


Figure 1.3: Total Worldwide Mobile Subscribers (m), 2000 - 2008 1-7


Figure 1.4: Worldwide Aggregate ARPU (US$), 2003 - 2008 1-8


Figure 1.5: Worldwide Mobile Handset Sales (m), 2001 - 2008 1-9


Figure 1.6: Worldwide Total and Java Handset Sales (m), 2001 - 2008 1-10


Figure 1.7: Java Technology Supply Chain 1-11


Figure 1.8: Worldwide Wireless Java Users (m), 2003 - 2008 1-13


Figure 1.9: Wireless Java Data Traffic (millions of events) by Application, 2003 - 2008 1-14


Figure 1.10: Wireless Java Data Operator Revenues ($m) by Application Group, 2003 - 2008 1-15


2 - Operating Systems 2-1


Figure 2.1: The Traditional Vertical Mobile Handset Supply Chain 2-1


Figure 2.2: The Mobile Handset Value Web 2-3


Figure 2.3: Mobile Handset Market Lifestyle Segments & Features 2-4


Figure 2.4: Mobile Handset Components Value Chain 2-5


Figure 2.5: Operating System Functions 2-8


Figure 2.6: Segmentation of Mobile Operating System Market 2-12


Figure 2.7: Microsoft OS Architecture 2-15


Figure 2.8: Palm OS Architecture 2-23


Figure 2.9: Palm Operating System, Components and Applications Upgrade Cycles 2-24


Figure 2.10: Symbian Shareholders as of November 2003 2-30


Figure 2.11: Symbian Architecture (Version 7) 2-32


Figure 2.12: Roll out of Symbian Based-OS Devices 2-32


Figure 2.13: Selected New Devices powered by Symbian OS 2-34


Figure 2.14: Market Segmentation of Operating Systems for Handset Devices 2-40


Figure 2.15: Smartphone Shipments (millions), by OS, 2003 - 2008 2-42


Figure 2.16: OS Market Opportunities, 2003 - 2008 2-43


Figure 2.17: Worldwide Open OS Market Shares for Mobile Handsets, 2003 - 2008 2-45


Figure 2.18: Shipments of Devices (m) with Open OSs By Region, 2003 2-46


Figure 2.19: Shipments (m) of Devices with Open OSs by Region and Technology, 2003 2-47


3 - User Interface and Applications Platforms 3-1


Figure 3.1: An example of a User Interface 3-1


Figure 3.2: Evolution of UI Technology 3-2


Figure 3.3: Sample of UIs 3-3


Figure 3.4: Challenges facing Static UI 3-3


Figure 3.5: Dynamic UI Industry Value Chain 3-5


Figure 3.6: Example of Dynamic UI - Trigenix’s Screen Style 3-6


Figure 3.7: Use of Dynamic UI 3-7


Figure 3.8: Trigenix end-to-end Dynamic UI technology 3-7


Figure 3.9: Insignia’s SSP Client Architecture 3-8


Figure 3.10: Insignia SSP Server Architecture 3-9


Figure 3.11: External Flexible, Fold-Up Keyboards for Handheld Devices 3-11


Figure 3.12: Virtual Keyboard for Handheld Devices 3-12


Figure 3.13: Intelligent Text Input Keyboard 3-13


Figure 3.14: Evolution of Text Input Technologies 3-14


Figure 3.15: Wacom’s Penabled Technology Description 3-16


Figure 3.16: Example of Handwriting Recognition Software 3-18


Figure 3.17: Palmsource Predefined Handwriting Recognition Characters 3-19


Figure 3.18: Roadmap Indicating Evolution of Handwriting Technologies 3-20


Figure 3.19: Application Development Chain 3-25


Figure 3.20: Star7 Device & Display 3-27


Figure 3.21: Java Timeline: 1991 - 1995 3-28


Figure 3.22: Applications Implementation and Development, Native vs. Interpreted Languages 3-30


Figure 3.23: VMs over Proprietary OS vs. Open OSs - Market Segmentation for Handset Devices 3-32


Figure 3.24: Market Opportunities for Different OSs and VMS, 2003 - 2008 3-32


Figure 3.25: Worldwide Mobile Handsets Sales, by OS and VM technologies, 2002 - 2008 3-35


Figure 3.26: BREW VM Architecture 3-37


Figure 3.27: BREW Applications Platform Roadmap 3-38


Figure 3.28: Device Manufacturers’ Share of BREW-enabled Devices, 2003 3-39


Figure 3.29: Worldwide BREW Operators by region, 2003 3-41


Figure 3.30: Sample BREW Applications 3-42


Figure 3.31: KDDI gpsOne & BREW Navitime Map Viewer 3-43


Figure 3.32: Worldwide BREW vs Java over CDMA Handset Shipments (m), 2003-2008 3-46


Figure 3.33: GNEX Paltform Architecture 3-48


4 - Wireless Java Technology 4-1


Figure 4.1: The Java 2 Platform 4-1


Figure 4.2: Configurations and Platforms 4-3


Figure 4.3: J2ME Architecture 4-4


Figure 4.4: The KVM 4-5


Figure 4.5: CLDC/MIDP Implementation 4-7


Figure 4.6: Map Download 4-18


Figure 4.7: J-Phone Platform Environment 4-20.x


Figure 4.8: Objectives of the JAIN Initiative 4-23


Figure 4.9: SavaJe OS Architecture 4-24


Figure 4.10: Java Handsets - Common Display Sizes in Japan and Korea 4-26


Figure 4.11: Java Handsets - Common Colours Supported by Vendors in Japan and Korea 4-26


Figure 4.12: Additional Processing Requirements of Java Interpretation 4-28


Figure 4.13: Block Diagram of Mobile Phone Dual Processor Architecture 4-29


Figure 4.14: Optimal Processor Speed for Java Platforms 4-29


Figure 4.15: ARM Jazelle Technology - Virtual Machine Interface 4-30


Figure 4.16: Nazomi JSTAR Enhanced System Block Diagram 4-31


Figure 4.17: Zucotto Wireless XPRESSOcore Architecture 4-32


Figure 4.18: Multiplicity Jmap1 Architecture 4-33


Figure 4.19: Sun Microsystems CLDC HotSpot Implementation Architecture 4-39


Figure 4.20: Esmertec Jbed Architecture 4-43


Figure 4.21: Esmertec Strategic Alliances 4-44


Figure 4.22: Motorola I.JV Architecture and Integration with Software Platforms 4-45


Figure 4.23: Tao Group’s Intent Technology Architecture 4-47


Figure 4.24: XVM Architecture 4-49


Figure 4.25: J2ME Security Framework 4-53


5 - Introduction to Mobile and Java Markets 5-1


Figure 5.1: Total Worldwide Mobile Subscribers (m), 2000 - 2008 5-1


Figure 5.2: Mobile Subscriber Penetration (%) by Key Regions, 2003 - 2008 5-3


Figure 5.3: Worldwide Mobile Subscribers (m) by Technology Groups, 2003 - 2008 5-4


Figure 5.4: Fixed Internet Penetration (%) by Region, 2001 - 2008 5-7


Figure 5.5: Worldwide Aggregate ARPU (US$), 2003 - 2008 5-10


Figure 5.6: Asia-Pacific Aggregate ARPU (US$), 2003 - 2008 5-12


Figure 5.7: Rest of Asia-Pacific Aggregate ARPU (US$), 2003 - 2008 5-13


Figure 5.8: Japan Aggregate ARPU (US$), 2003 - 2008 5-15


Figure 5.9: China Aggregate ARPU (US$), 2003 - 2008 5-16


Figure 5.10: Africa & Middle East Aggregate ARPU (US$), 2003 - 2008 5-17


Figure 5.11: North America Aggregate ARPU (US$), 2003 - 2008 5-19


Figure 5.12: South America Aggregate ARPU (US$), 2003 - 2008 5-20


Figure 5.13: Europe Aggregate ARPU (US$), 2003 - 2008 5-21


Figure 5.14: Circuit Switched Data Networks 5-22


Figure 5.15: Packet Data Networks 5-23


Figure 5.16: Customer Segments Expected to Generate the Most Revenues from Wireless Java, 2004 & 2007 5-27


Figure 5.17: Proportion of Wireless Applications Developed on Wireless Platforms and Languages in 2006 5-28


6 - Java Handsets 6-1


Figure 6.1: Technology Segmentation Roadmap 6-7


Figure 6.2: Mobile Handset Market Lifestyle Segments & Features 6-8


Figure 6.3: Industry Opinion: Important Factors to Ensure Vendor Success in the Handset Market by 2008 6-12


Figure 6.4: Industry Opinion: Rating of Companies Most Likely to Have Influence over Branding of


Handset Devices, 2008 6-13


Figure 6.5: Industry Opinion: Outsourcing Handset Manufacturing Trends over the Next Five Years 6-14


Figure 6.6: Handset Manufacturing Trends 6-15


Figure 6.7: Industry Opinion: Proportion of Total Handsets Made by


Contract/'White-Label' Manufacturers, 2004 & 2008 6-17


Figure 6.8: Worldwide Mobile Handset Sales (m), 2001 - 2008 6-18


Figure 6.9: Mobile Handset Sales (m), by Region, 2002 - 2008 6-19


Figure 6.10: Worldwide Mobile Handset Sales (m), by Technology Groups, 2001 - 2008 6-19


Figure 6.11: Worldwide Mobile Handset Sales (m), by Technology Family, 2001 - 2008 6-20


Figure 6.12: Worldwide Total and Java Handset Sales (m), 2001 - 2008 6-23


Figure 6.13: Java Handset Sales (m), over Network Technologies, 2002 - 2008 6-24


Figure 6.14: Java Handset Sales (m), by Region, 2001 - 2008 6-25


Figure 6.15: DoJa Handset Sales (m), by Key Regions, 2003 - 2008 6-27


Figure 6.16: Worldwide Java and BREW Handsets Sales (m), 2002 - 2008 6-28


Figure 6.17: BREW Handsets Sales (m) by Region, 2002 - 2008 6-29


Figure 6.18: Sample Nokia Java Handsets: 3410, 3650, 6600 & N-Gage 6-32


Figure 6.19: Sample Motorola Java Handsets: M62R, i80s, v66I, T720, A388 & A830 6-34


Figure 6.20: Sample Samsung Java Handsets: SCH-X130, SCH-X700, SGH-S100 & SPH-a500 6-37


Figure 6.21: Sample Sony Ericsson Java Handsets: SO504i, A3014S, P800 & T610 6-39


Figure 6.22: Sample Siemens Java Handsets: C55, S55, SL 55 & U10 6-41


Figure 6.23: Sample LG Electronic Java Handsets: SD-1100, CX-300V, TP-5250 & RD7130 6-43


Figure 6.24: Sample Panasonic Java Handsets: P504i, P2002, J-P51 & FOMA P2102V 6-44


Figure 6.25: Sample NEC Java Handsets: N503i, N504i, N2002 & N2051 6-46


Figure 6.26: RIM Blackberry 7230 & 7510 6-48


Figure 6.27: Industry Opinion of the Impact of Java on Handset Manufacturing Costs & Retail Prices 6-49


7 - Application Development & Deployment 7-1


Figure 7.1: Java Technology Supply Chain 7-2


Figure 7.2: Operator's Node in the Value Chain and Collaboration Concept 7-3


Figure 7.3: The Cycle of Customer Need 7-4


Figure 7.4: Java Application Development Cycle 7-6


Figure 7.5: The Wireless Application Provisioning Process 7-9


Figure 7.6: Generic Mobile Services Platform 7-10


Figure 7.7: Vodafone mpay Micropayment Process 7-11


Figure 7.8: Micropayments vs. macropayments 7-12


Figure 7.9: Three Domain Payments Model 7-13


Figure 7.10: Mobile Payments Value Chain 7-15.xi


Figure 7.11: Mobile Payments Infrastructure 7-16


Figure 7.12: Superdistribution DRM Architecture 7-21


Figure 7.13: MIDlet Provisioning 7-25


Figure 7.14: 4thpass MAS Infrastructure 7-28


Figure 7.15: Openwave Mobile Device Manager 7-30


Figure 7.16: Elata Senses Integration 7-31


Figure 7.17: Sun Java System Content Delivery Server 7-34


Figure 7.18: AirClic Mobile Information Platform (MIP) 7-35


Figure 7.19: Java Applications Porting and Localisation 7-37


Figure 7.20: Tira Wireless in the Java Value Chain 7-38


Figure 7.21: Tira Wireless Services 7-39


8 - Mobile Applications & Java 8-1


Figure 8.1: From Communications to Mobile Services 8-3


Figure 8.2: Mobile Content & Applications Market Map 8-4


Figure 8.3: Enabling Technology 8-5


Figure 8.4: Mobile Services – Consumer Sector 8-6


Figure 8.5: Mobile Access/Browsing 8-9


Figure 8.6: Examples of Mobile Browser Interface 8-9


Figure 8.7: Drivers for Location Based Services 8-10


Figure 8.8: B2B Market Map 8-11


Figure 8.9: Business Sector Market Map 8-13


Figure 8.10: Worldwide Data Traffic (Millions of Events) by Application, 2003 - 2008 8-18


Figure 8.11: Worldwide Data Traffic Growth Trends by Application, (Excluding P2P Messaging), 2003 - 2008 8-19


Figure 8.12: Worldwide Operator Voice & Data Revenue ($m), 2003 - 2008 8-20


Figure 8.13: Worldwide Data Service Revenues ($m) by Application, 2003 - 2008 8-21


Figure 8.14: Total Data Service Revenues ($m) by Region, 2003 - 2008 8-22


Figure 8.15: AJA Chat 8-25


Figure 8.16: Roadmap for the Development of Mobile Game Genres 8-26


Figure 8.17: Sample Java Games 8-28


Figure 8.18: Worldwide Mobile Games Users (m) by Application, 2002 - 2008 8-28


Figure 8.19: J-Phone Animated Alarm 8-30


Figure 8.20: PointBase Java Database Suite 8-33


Figure 8.21: ICmap4me from LG Telecom 8-34


Figure 8.22: Add2Phone Mobile advertising Server 8-35


Figure 8.23: Worldwide Wireless Java Users (m), 2003 - 2008 8-36


Figure 8.24: Wireless Java Data Traffic (millions of events) by Application, 2003 - 2008 8-37


Figure 8.25: Wireless Java Data Operator Revenues ($m) by Application Group, 2003 - 2008 8-39


9 - Strategic Outlook and Challenges Facing Java 9-1


Figure 9.1: Display Size Trends 9-3


Figure 9.2: Evolution Path of Java and WAP Services 9-6


Figure 9.3: Parameters for Selecting the Optimum Java Implementation 9-12


Figure 9.4: Market Opportunities for Different Java Profiles 9-13


Figure 9.5: Industry Support for Wireless Java 9-14.xii


List of Tables


1 - Executive Summary 1-1


Table 1.1: Mobile Data Users (m) by Region, 2003 - 2008 1-7


2 - Operating Systems 2-1


Table 2.1: Security Requirements and Solutions 2-10


Table 2.2: Microsoft OSs’ Application Catalogue up to 2003 2-15


Table 2.3: Major Microsoft Mobile OS Licensees 2-6


Table 2.4: Operators and Device Manufacturers Supporting Microsoft Smartphone and Pocket PC Phone Edition 2-20


Table 2.5: Mobile Phones with a Microsoft OS, 2002 - 2004 2-20


Table 2.6: Palm OS Licensees 2-23


Table 2.7: Palm OS Application Catalogue up to 2003 2-26


Table 2.8: Operators and Smartphone Device Manufacturers Supporting Palm OS 2-27


Table 2.9: Expanding Availability of Symbian Applications 2-30


Table 2.10: Major Symbian Developers and Networks 2-31


Table 2.11: Symbian Licensees 2-31


Table 2.12: Mobile Phones Running on Symbian OS, 2001 - 2004 2-33


Table 2.13: Companies Developing Variants of Mobile Linux 2-36


Table 2.14: Handheld and Smartphone-Handheld Device with Linux OS 2-37


Table 2.15: UIs Used in Nokia's Handset Portfolio 2-40


Table 2.16: Smartphone Shipments By OS and by Segment, 2003 - 2008 2-41


Table 2.17: Worldwide Open OS Handset Shipments (m), 2003 - 2008 2-44


3 - User Interface and Applications Platforms 3-1


Table 3.1: Smartphones with Touch-Screen Functionality 3-15


Table 3.2: Functions of Voice Recognition in Mobile Devices 3-21


Table 3.3: Selected Voice Recognition Developers 3-21


Table 3.4: SmARTspeak Specifications 3-22


Table 3.5: ART Partners for Speech Recognition 3-22


Table 3.6: Smart Recognition Technologies and Developers for Mobile Computing 3-24


Table 3.7: The Number of Mobile C/C++ Application Titles by Platform support 3-26


Table 3.8: Selected Smartphones Using VM over Proprietary OSs 3-33


Table 3.9: Worldwide Mobile Handsets Sales (m), by OS and VM Technologies, 2002 - 2008 3-34


Table 3.10: BREW Manufacturer Partners 3-39


Table 3.11: BREW Manufacturer Partners 3-40


Table 3.12: Worldwide BREW vs Java over CDMA Handset Shipments (m), 2003 - 2008 3-46


Table 3.13: ExEn Operators & Handset Vendors 3-47


4 - Wireless Java Technology 4-1


Table 4.1: Executive Committee for J2ME and Term ends 4-2


Table 4.2: CLDC 1.1 Specification and Requirements from Device Hardware 4-5


Table 4.3: CLDC 1.1 Expert Group 4-5


Table 4.4: MIDP 2.0 (Next Generation) Expert Group 4-6


Table 4.5: Handset Devices Supporting MIDP 2.0, 2003 4-8


Table 4.6: MIDP 2.0 Requirements from Device Hardware 4-9


Table 4.7: PDA Profile JCP Expert Group 4-10


Table 4.8: CDC Expert Group 2003 4-10


Table 4.9: CDC Specification and Requirements from Device Hardware 4-10


Table 4.10: Bluetooth APIs Expert Group 4-12


Table 4.11: WMA Expert Group 4-12


Table 4.12: MMAPI Expert Group 2003 4-13


Table 4.13: Web Services Specification Expert Group 2003 4-14


Table 4.14: Location API Specification Expert Group 2003 4-14


Table 4.15: J2ME Upgrade Expert Group 2003 4-15


Table 4.16: JTWI Expert Group 2003 4-16


Table 4.17: JSCL Specification and Requirements from Device Hardware 4-20


Table 4.18: SIM Toolkit Applications 4-22


Table 4.19: Javacard Licencees, 2003 4-22


Table 4.20: Average Battery Capacity of Java Handsets vs. non-Java Handsets 4-27


Table 4.21: Java’s Silicon Supporters and Products 4-34


Table 4.22: Java Handsets Sales (m), In-house vs Outsourced VMs, 2003 - 2008 4-38


Table 4.23: Hotspot VM Requirements from Device Hardware 4-39


Table 4.24: Device Vendors Embedding Aplix’s JBlend, 2003 4-40


Table 4.25: Hardware and Software Operating Environments for JBlend 4-40


Table 4.26: Jcap Capabilities 4-43


Table 4.27: Java Implementation by Handset Vendors 4-50


5 - Introduction to Mobile and Java Market 5-1


Table 5.1: Mobile Subscribers (m) by Region, 2000 - 2008 5-2


Table 5.2: Mobile Subscriber Penetration Rates (%) by Key Regions, 2003 - 2008 5-3


Table 5.3: Mobile Data Users (m) by Region, 2003 - 2008 5-5


Table 5.4: Mobile Data Users as a Percentage of Mobile Subscribers, 2003 - 2008 5-6


Table 5.5: Fixed Internet Penetration (%) by Region, 2001 - 2008 5-7


Table 5.6: Worldwide Aggregate ARPU (US$), 2003 - 2008 5-11


Table 5.7: Asia-Pacific Aggregate ARPU (US$), 2003 - 2008 5-12


Table 5.8: Rest of Asia-Pacific Aggregate ARPU (US$), 2003 - 2008 5-13


Table 5.9: Japan Aggregate ARPU (US$), 2003 - 2008 5-14.xiii


Table 5.10: China Aggregate ARPU (US$), 2003 - 2008 5-16


Table 5.11: Africa & Middle East Aggregate ARPU (US$), 2003 - 2008 5-17


Table 5.12: North America Aggregate ARPU (US$), 2003 - 2008 5-18


Table 5.13: South America Aggregate ARPU (US$), 2003 - 2008 5-19


Table 5.14: Europe Aggregate ARPU (US$), 2003 - 2008 5-21


Table 5.15: Sample Java Service Availability by Country 5-25


6 - Java Handsets 6-1


Table 6.1: Worldwide Handset Sales & Market Share*, by Top Vendors, 2001, 2002 & Year to Sept. 2003 6-4


Table 6.2: Worldwide Mobile Handset Sales (m), 2001 - 2008 6-18


Table 6.3. Java Penetration (%) of Handset Model Types 6-22


Table 6.4: Worldwide Total and Java Handset Sales (m), 2001 - 2008 6-24


Table 6.5: Worldwide Total and Java Handset Sales (m), 2002 - 2008 6-24


Table 6.6: Java Handset Sales (m), by Region, 2001 - 2008 6-26


Table 6.7: Penetration of Java Handsets to Total Handset Sales, by Region, 2001 - 2008 6-26


Table 6.8: DoJa Handset Sales (m), by Key Regions, 2003 - 2008 6-28


Table 6.9: Worldwide Java and BREW Handsets Sales (m), 2002 - 2008 6-29


Table 6.10: BREW Handset Sales (m) by Region, 2002 - 2008 6-29


Table 6.11: Nokia Java Handset Portfolio, at end 2003 6-31


Table 6.12: Motorola Java Handset Portfolio, at end 2003 6-33


Table 6.13: Samsung Java Handset Portfolio, at end 2003 6-36


Table 6.14: Sony Ericsson Java Handset Portfolio, at end 2003 6-38


Table 6.15: Siemens Java Handset Portfolio, at end 2003 6-40


Table 6.16: LG Electronics Java Handset Portfolio, at end 2003 6-42


Table 6.17: Panasonic Java Handset Portfolio, at end 2003 6-44


Table 6.18: NEC Java Handset Portfolio, at end 2003 6-46


Table 6.19: RIM Java Handset Portfolio, at end 2003 6-48


7 - Application Development & Deployment 7-1


Table 7.1: Sample Wireless Java Development Toolkits 7-8


Table 7.2: Categories of Software Piracy 7-19


Table 7.3: Selected DRM Standards and Technological Development Groups 7-23


Table 7.4: Java Client Provisioning Specification Expert Group 7-25


Table 7.5: Java Application Provisioning Vendors/Systems &Operators Partners 7-27


Table 7.6: Operators using 4thpass’ MAS by Region and Date of Launch 7-29


Table 7.7: Java Application Development, Challenges Facing Operators & Developers 7-36


Table 7.8: Selected Java Applications Publishers 7-37


Table 7.9: Tira Studios Applications Distribution Channels 7-40


8 - Mobile Applications & Java 8-1


Table 8.1: Segment Definitions, by Analysis Type 8-14


Table 8.2: Worldwide Mobile Content and Application Users (m), by Application Category, 2003 - 2008 8-17


Table 8.3: Worldwide Data Traffic (Millions of Events) by Application, 2003 - 2008 8-18


Table 8.4: Worldwide Operator Voice & Data Revenue ($m), 2003 - 2008 8-20


Table 8.5: Worldwide Data Service Revenues ($m) by Application, 2003 - 2008 8-21


Table 8.6: Total Data Service Revenues ($m) by Region, 2003 - 2008 8-23


Table 8.7: Games User Segmentation 8-27


Table 8.8: Worldwide Wireless Java Users (m), 2003 - 2008 8-36


Table 8.9: Wireless Java Application Data Traffic (Millions of Events) by Application, 2003 - 2008 8-38


Table 8.10: Wireless Java Application Data Revenues ($m) by Application, 2003 - 2008 8-40


9 - Strategic Outlook and Challenges Facing Java 9-1


Table 9.1: Execution Environments Used by Korean Operators 9-1


Table 9.2: European Java i-mode Services 9-8.xiv





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